![]() ![]() The power you use to plant your defenses is the light from the sun, and it either falls from the sky or is created by your sunflowers. The zombies won't move from lane to lane, and you can only put one plant on each square. Instead of a twisty path to the goal, your lawn is made up of a grid system of five lanes with nine rows, to start with. The concept is simple: you are in your house, the zombies are trying to get to you to eat your brains, and your lawn is your last defense. This is pure crack, even if it looks like the cutest game with zombies you've ever seen. The trick is that PopCap then continues to twist and shape and pervert the basic gameplay until you're in the middle of something devilishly tricky, second-guessing your earlier decisions. It takes a well-worn genre-the tower defense game-creates what seems like overly simplistic gameplay, and adds in a dash of cartoony graphics. Zombies reminds us why we love PopCap games so much.
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